Bisection Method Matlab Input Format=GPL4 Default Size=188096 x86=16 KiB=48.6k Bit depth=36 Texture coordinates=209314.11,209314.17 Texture alignments=1316.22,1316.34,0 Texture direction=(w,l,a)=(G,L,A,E,C,L,A|W) rotation=2.85,0.39143964,-1.015902 rot_X=.1784,0.7071067,-0.7071067,1.014462E-07 rotation_Y=.1045,0.4141949,0.4141949,0.4141949 attRot_Z=-78.5,4.038479E-15,-0.09343053,0.8745263 mir = 1,1,1 istg = 0 dstg = 0 sidx = -1 sqor = -1 attm = 1 srfN = srfAttach,structuralIBeam1_4291885649 EVENTS { } ACTIONS { } MODULE { name = ModuleEngines isEnabled = True staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False thrustPercentage_UIFlight { controlEnabled = True minValue = 0 maxValue = 100 stepIncrement = 0.5 } EVENTS { Activate { active =